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Even some of the Lizardmen will play ball if you’re nice enough to them.4: Build the building in a settlement that has tradeable resources. With some use of influence, they can all be swayed into lucrative trade agreements. There are Brettonian kingdoms in the deserts of Araby along with other elves and other human nations. This opens you up to trade with a ton of nations.
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Having just completed a High Elf campaign with more money in the bank than God, I’d like to offer advice.,I usually have one or two lords roaming the map and treasure hunting. Late game this is not worth it at all, maybe when you have 1 armie and then do it but not when you have even 2+ decent armysOriginally posted by CryHavoc1134:Been seeing some posts regarding the High Elves and their economy being lacking. He captures btw 1500-5000(!) Gold, circa ever 3-10 turns!In Single Player, YOU are the only one who can capture treasures, it seems.So my "30.000+ Gold" above, was not even a joke.This single Lord helped me out, when I had to upgrade, while still having to deal with enemy factions.Just make sure not to run him into the "Empire Pirates".The AI grabs them too, but they wont explicity go out of their way to get them, only if they're on the route.Your lord costs you 240 upkeep but adds the upkeep of EVERY other lord and unit in the game by 10% so if you think he really is only 240 gold you are dreaming son. My Elven Lord costs me 240 Gold upkeep.I am sending him around the 7 seas. Playing on VH, trading with all I can (although those Brets have been eaten by the VC), building all I can, and still struggling to maintain 5 stacks with the whole of Ulthuan behind me (playing Tyrion).Is the extra maintenance expense (for that additional lord) worth the cost in later stages of sailing round after treasures? Because when an extra lord by himself increases upkeep by 2k.Turn 66. The key to this whole thing is trade.Originally posted by Ysthrall:I'm findng economy for the HE quite tricky.
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